package net.logax.games.chase;

public class Cube extends RenderableGameObject implements ModeledGameObject {

	public Cube(float x, float y, float z, float radius) {
		super(x, y, z, radius);
	}

	@Override
	public String getModelFileName() {
		return "cube.obj";
	}

	@Override
	public String getTextureFileName() {
		return "crate.jpg";
	}

}
